When severe brain trauma hallucination escalates to a pain crippling, suicidal head, a memory broke teen who wants to live, must imagine a super programmer who integrates a virtual reality to recovery

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"When severe brain trauma hallucination escalates to a pain crippling, suicidal head, a memory broke teen who wants to live, must imagine a super programmer who integrates a virtual reality to recovery"

This version of the logline still describes things that a general reader won't understand, story-specific terminology and ideas.
The first thing is that the inciting incident should be a specific event, one that motivates the character to pursue the goal. So how does "When severe brain trauma hallucination escalates to a pain crippling, suicidal head," translate into a specific event? In the first version there was a dream, what specifically causes this pain?
What does memory broke mean?
How does imagining a programmer who integrates a virtual reality help him recovery?
The logline needs to present a specific,?visual objective goal and action to achieve that goal. It needs to describe what we will see onscreen, and a goal that has a visual representation so the audience will know it is achieved or not.

I agree with Nir and dkp:
Who is the lead? What do they want, and what is standing in their way?

Agreed with Dkpough1.

It's difficult to understand what's going on in the story.

What is the MC's job and defining characteristic?

What does the MC want to achieve and why?

What' s stopping the MC from achieving it?

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