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The objective goal shouldn't be to "navigate". It has to be to solve the mystery of the disappearance. But why must he do so before he falls asleep? What the consequences if he does falls asleep before completing his quest?
The objective goal shouldn't be to "navigate". It has to be to solve the mystery of the disappearance. But why must he do so before he falls asleep? What the consequences if he does falls asleep before completing his quest?
Judging by the title, 52 hours play and important part to the story? This should probably be made obvious in the logline: for e.g. "a sleep deprived informant has 52 hours to navigate(infiltrate?) his suburb's criminal underbelly before he falls asleep". Leave out "pick up the trail - or make it more obvious that the informant's goal is to find the friend.
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